Path of Exile 'Conquerors of the Atlas' expansion announced, mobile game coming

Yolanda Curtis
November 17, 2019

Grinding Gear's video clip starts with technical director and co-founder Jonathan Rodgers saying there is a whole lot of "rubbish" in cellular game titles today, but he points out that it was a comparable sentiment about Computer free of charge-to-participate in when the studio released action position-enjoying video game Path of Exile back again in 2013. Still, you can find below its first gameplay trailer (as well as its announcement trailer).

Other big news out of ExileCon in 2019 was the announcement of Path of Exile 2 - a new campaign with new classes, challenges, and features for players to dive into. While Grinding Gear Games is calling it a sequel, this isn't quite a brand new standalone followup to Path of Exile, but instead the game's substantial 4.0 update version with new content, classes, systems, physics, graphics technology, and more.

Grinding Gear Games is hoping to have a playable Path of Exile 2 beta in "late-late-late 2020", so we're all stuck waiting until then.

The Conquerors of the Atlas expansion promises to overhaul the endgame by adding five new bosses. Support Gems are now socketed directly into Skill Gems, removing numerous frustrations present in the old system while maintaining all the previous depth.

Over the years there have been many changes that we would have loved to make to Path of Exile but couldn't because they would break existing characters. In the original game, every item had a randomly generated pattern of gem sockets which held both your active skills, spells and attacks, and also any augments that you were using to power them up.

Armor, weapons, character models and animation have also been completely redone, but all previous microtransaction purchases will still carry over from PoE 1. "This is an opportunity to make all of these changes in one large update". However, the real star of the show had to be Path of Exile: Mobile. It will be a complete Path of Exile experience created by Grinding Gear Games, and it will have no pay to win elements within it.

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