Google explains why some Stadia games aren't in 4K

Yolanda Curtis
November 27, 2019

The long and the short of it is that Stadia is capable of delivering 4K resolutions but only if the developers have ensured their ports are created to do so. At present, only two titles are available to subscribers: Samurai Showdown and Destiny 2: The Collection. This refund is only available for purchased games, and not for add-on content or services.

Google has finally responded to complaints that Stadia isn't hitting its promised 4K/60 fps quality levels.

It's important to note that both of these titles were available for customers to purchase at the launch of Stadia.

Technically, then, it isn't Stadia that's the problem, but you'd have to say it was a very short-sighted decision on the part of Google to promise that all games would run at 4K resolutions when it was out of their hands to begin with. At the reveal, we were told that Stadia's GPU has the power of Xbox One X and PS4 Pro graphics combined, yet RDR2 on Stadia only has 44 per cent of the X's rendering resolution, while even the 4.2TF PS4 Pro GPU is generating a higher pixel-count (even before factoring in its checkerboarding upscale). Instead, many games seem to be upscaled from 1440p or even 1080p. We give developers the freedom of how to achieve the best image quality and frame rate on Stadia and we are impressed with what they have been able to achieve for day one.

The company added that for the best streaming experience, Stadia uses "a variety of techniques to achieve the best overall quality." as can be seen on "all platforms".

You will still need to request the refund, though, as the process isn't automatic. Once the Buddy Pass has rolled out to you, you'll see an envelope icon in the top left corner of the Stadia app on your phone.

Obviously, this isn't supposed to happen on Stadia, and it wasn't long before Google Stadia community manager stepped in to call the update a "bug", and to suggest it won't be long for this world.

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