Battlefield V Underperforms and EA Blames Single Player For It

Yolanda Curtis
February 7, 2019

"The video game industry continues to grow through a year of intense competition and transformational change", Wilson said. EA shared some preliminary figures showing $1.29 billion in revenue, including $908 million from digital sales and $381 million from packaged goods and "other net revenue". "Q3 was a hard quarter for Electronic Arts and we did not perform to our expectations", Wilson said. We are now applying the strengths of our company to sharpen our execution and focus on delivering great new games and long-term live services for our players.

However, there are definitely a couple of hurdles to overcome before Apex Legends mobile (and the associated cross-platform support) is a reality. EA wanted Battlefield V to sell around 8.3 million units but only ended up around 7.3 million.


Any sort of competitive mode in Fortnite has been one of the most requested features since the battle royale mode launched in September of 2017, but it still hasn't been added in. That Battle Royale mode is still on target for March.

Following the swift announcement and release of Apex Legends, many fans of Respawn Entertainment were disappointed that the studio isn't making Titanfall 3.


From its initial release on PlayStation 4 as a launch title, War Thunder was a cross-platform game. Shares in Activision Blizzard, EA, and Take-Two, three of the biggest gaming publishers in the industry, all plunged more than 10 percent in trading on Wednesday.

When you download Apex Legends in Origin, users should be able to see and click on the option to open a browser page where you can link your Steam account.


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